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Super transform is a first person puzzle videogame based on transform different objects to go trought the rooftops.

We wil embody a interdimensional guard that has the mission to save Madrid in a fractured reality in which Madrid has been flooded and is under the vengeful attacks of the squids.


I worked as Game Designer and Programmer on this game in the Madrid in Game Hack Jam 

My contributions

  • Designed and Programming (All with blueprints) all the mechanics and systems, including, among others:

    1. Player core mechanics: 

      1. The movement and control mechanics of the player.

      2. The movement, rotation and scale of interactuale object

    2. Level Interactuables: Design, Programming and implementation of the level interactuables.

    3. User interface: Programming and implementation of the UI.

  • Made multiple Tools for Level Designers :Make the tools easy and fast to work witth for the rest of the team because we only had 48h.

    1. Customs triggers: Trigers easy to modificate for the level designer to adapt for a variety of circustances​​

    2. Interactuables: Easy to implement with a lot of modificable varibles to be really adaptative to the level designer work.​

  • Support the rest of the design team with the use of unreal engine, github and others.

Project Details

  • Studio: Blinkshot

  • Genre: Puzzle

  • Platform: PC

  • Duration:

    • 14/july/2023 - 16/july/2023

  • Team Size:

    • 5 Game Designers

  • Engine & Tools used: Unreal Engine 5.

  • Other: During this project the beer was provided by the jam organitacion for free.

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