Álvaro Calvo García-Arias
Technical Game Designer
BIG
Is a 3rd-person co-op shooter where players take on the role of interplanetary garbage disposers. Their task is to escort a train through a hostile alien environment using elemental weapons and combinations to fight against a mysterious race of insects.
I worked as Game Designer and Technical Designer on this game as my Master’s Degree Final Project.
My contributions
Project Details
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Studio: Blinkshot
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Genre: Third Person Shooter
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Platform: PC
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Duration:
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Core design and first playable: February 2023 – May 2023
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Alpha: May 2023 – July 2023
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Beta: July 2023 – September 2023
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Gold: September 2023 – Late October 2023
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Team Size:
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6 Game Designers
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6 Programmers
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5 Artists
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Engine & Tools used: Unreal Engine 5, Maya, Substance Painter, ZBrush.
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Other: During this project I was mentored by industry professionals.